Superman: Countdown to Apokolips
|Superman: Countdown to Apokolips|
|Platform(s)||Game Boy Advance|
Superman: Countdown to Apokolips is a platform video game developed by Canadian studio Mistic Software and published by Infogrames for Game Boy Advance. It was based largely on Superman: The Animated Series, including its character portrayals, and artistic style. There are bosses such as Livewire, Metallo and Bruno Mannheim, as well as goons and other items. Development started life at the Crawfish Interactive Studios.
The game serves as a prequel to the events of Superman: Shadow of Apokolips. Agents of Darkseid comes to Earth to bring down the Man of Steel. Meanwhile, a villain named Kalibak kidnaps Lois Lane, and Livewire, Metallo, and Bruno Mannheim has just broke out of prison.
The game plays from an isometric perspective. Superman is able to fly across levels, and he can use his heat vision and iceblasts. Superman can also punch and kick his enemies to the ground.
The game has received mixed-to-negative reviews. It has a score of 45% from GameRankings and 47 out of 100 from Metacritic. Much of the criticism focused on repetitive gameplay, but the graphics were praised.
- "Superman: Countdown To Apokolips for Game Boy Advance". GameRankings. Retrieved 2013-11-27.
- "Superman: Countdown To Apokolips for Game Boy Advance Reviews". Metacritic. Retrieved 2013-11-27.
- Marriott, Scott Alan. "Superman: Countdown to Apokolips - Review". AllGame. Archived from the original on 2014-11-13. Retrieved 2015-07-04.
- Harris, Craig (2003-04-03). "Superman: Countdown to Apokolips". IGN. Archived from the original on 2003-04-15. Retrieved 2013-11-27.
- "Superman: Countdown to Apokolips". Nintendo Power. 168: 140. May 2003.
- Released under the Atari brand name
|This platform game-related article is a stub. You can help Deep web by expanding it.|
|This DC Comics–related article is a stub. You can help Deep web by expanding it.|